And that’s it for today! (Might look into forcefields to add more control, but for now): That’s it! http://digg.com/u1SZkj
First time ever I’m using the framerate compiler argument to actually slow down a SWF… Animating 20K particles at +80fps…
So close to success! Only a last few changes before I call this finished… But they tend to seem harder than expected!
Optimizing that particle thing just a little bit more… I’m pretty sure this shouldn’t be too hard…
Amen. RT @bartclaeys: Oh, I luvvvv Flash. HTML5 has been introduced way too late and is far less mature. Screw standards this time.
That experiment was inspired by @unitzeroone’s version of “Let it bloom” http://digg.com/u1SVy0
Never thought it’d be that easy… Very happy with today’s experiment! http://digg.com/u1SVx4
Those optimization sessions at FITC, 6 weeks ago could come in handy right now…
Particles in AS3 are fun :D