Oh look! It’s @MrBrightSky and @ifels! http://twitpic.com/3iv7ko
@toStephen zet de map ‘iPhone’ terug in de ‘build’ folder. (die iphone map mag leeg zijn hoor) ;)
Added one last tiny feature to my iPhone app. Now, it’s completely ready! #devine
RT @thibault_imbert: Molehill in the browser loading a Quake 3 environment, using HD textures - http://bit.ly/g9PVne
1 mind was blown during the viewing of this video. http://vimeo.com/13457383 (via @aral)
@devdev_be I fucked up the video compression the first time :p
Before: http://shots.nocreativit…
After: http://shots.nocreativit…
Conclusion: Success
Really stoked about getting this thing out to the world. Just some minor changes before building the final version.
A few things need some fixing buy I’ll get some sleep before finishing this puppy up.
I’m probably to stupid to figure out how to export a decent-file-size-quality video out of Premiere, so I’ll take the high road and give up.
RC1 building…
If my iMac were to go any slower, time would start moving backwards and the iMac would probably start a lonely walk back to the store.
Created 5 super short show reels of what I created in the past 2 years. Where the hell did all these experiments come from!? So many!
It is done.
@CarlDieryckx Apps voor Android & iPhone maken we (voorlopig) met Titanium(http://www.appcelerator….). In NMCT gebruiken ze wel/ook Flash
@aral Looking neat, Aral! Looking forward to seeing the update in the app store! Good luck!
@aral We want previews! And sneak peaks! ;)